Update 0.3.5 – More Window Blocks, Manipulation Tool Improvements

Originally posted: 11/15/2016 Summary Hello Engineers! In this week’s update we are adding the missing window blocks and improving the Manipulation Tool. Additionally, we are fixing several exploits and fixing some bugs. Thanks everyone for your reports, it really helps! From now on you don’t need to equip the “tool”, it is enabled by default Read More


Update 0.3.4 – Improvements and Bugfixes

Originally posted: 11/08/2016 Documentation: The modlist: HGY functional doors, stonecutter mod, timber_nwe_block_side_and_center, survival enhancements, Carpenter mod, working doors and shutters, moon full. I think I found the guilty, and you can sheath the sword again, miLord, when you whip your servants into corvee monday morning, as they are found to be innocent. Here: The Read More


Update 0.3.1 – Planets

Originally posted: 10/18/2016 Medieval Engineers is back in action with a great new update! With the introduction of a highly detailed planet, a phenomenal world map that shows a symbolic depiction of the world, a fully updated rendering engine and many optimizations. Engineering in medieval times has never been this awesome. Not to mention all Read More


Planet Trailer part 3

Originally posted: 10/11/2016 Hello Engineers! Today we show you the last segment of the trailer for the upcoming release. Enjoy! It is your last chance to buy Medieval Engineers before 18th October to get your early community stars that can be used on banners and flags. Purchase your copy at   Main forum thread: Read More