Medieval-Engineers-Update-02.067-Wooden-gate

Update 02.067 – Wooden gate

Summary: Greetings Engineers! In this week’s update we are bringing new block to the game: a wooden gate. The wooden gate’s opening speed, number of door wings, max angle and open angle are all moddable. This means modders can make all sorts of smaller doors, shutters, cellar doors, roof windows, and so on. In this Read More

Medieval-Engineers-Update-02.066-Bug-fixes

Update 02.066 – Bug fixes

Description: This week is about fixing bugs. We have fixed crashes, made some tweaks and fixed a problem with crossbow ammunition. Also we have made some multiplayer changes which should prevent floating objects being desynchronized all the time. More features are coming soon, so stay tuned!   Features: – New sound of flying projectile close Read More

Medieval-Engineers-Update-02.061-Bug-fixes

Update 02.061 – Bug fixes

Summary: This week, we’ve been busy working on bug fixes and code refactoring. We also have some important news for the modders: ModAPI has been changed in this release. We’ve made most mods compile with the new references and also updated the usage. However, there still may be some mods that use references directly to Read More

Medieval-Engineers-Update-02.059-Bugfixing

Update 02.059 – Bugfixing

Originally posted: 03/08/2016 Summary This week’s update is full of fixes and tweaks. We’re currently focused on bugfixing updates because they’ll give us a solid foundation for bringing planets to Medieval Engineers. This is also why we have been putting our energy towards smaller but still important features – these smaller updates and fixes won’t Read More