Update 0.6.2 Patch 4 – In The Bag

Hello, Engineers! This week we have a nice variety of changes, large grids now have their subparts’ physics disabled when they become dynamic to prevent them from flying off, the smelting quest now informs you how to find small stones from dirt, and various under-the-hood fixes to prevent the ghost issue. We tweaked the light Read More


Update 0.6.2 Patch 3 – Minor Update

Hello, Engineers! The past week we double-downed on solving several issues related to parallel logic. Additionally, we solved the issue with the AI spawning multiple corpses upon death as well as a crash when players starved. We also updated the deluxe banner layers to use the new Steam API and should be accessible again for Read More