Medieval-Engineers-Update-0.4.18-Box-o-Rocks

Update 0.4.18 – Box o’ Rocks

Hello, Engineers! This week we have a two part update! First, we’ve got the weekly release, and secondly, the first public view on our next update. For the update, we bring you the large stone stockpile. It works the same as the other large block stockpiles, and it takes large stones. We are now preventing Read More

Medieval-Engineers-Update-0.4.18-Box-o-Rocks

Opening the Search for a CEO, Senior Producer / Game Director, Senior Multiplayer Programmer at Keen Software House

Today I’m excited to tell you about several new things in this post: – Keen Software House is scaling up – My role is shifting, and I will focus primarily on research in GoodAI – We’re searching for a CEO for Keen Software House – We’re searching for a Senior Producer for Space Engineers – Read More

Medieval-Engineers-Update-0.4.18-Box-o-Rocks

KeenSWH Team Structure + New Medieval Engineers Leadership

Today I’m writing with news about our Keen Software House structure and especially the Medieval Engineers team. We’ve made a few changes that are aimed at helping us reach our short-term and long-term goals, so we can deliver the amazing games our community deserves as efficiently as possible. Read more at http://blog.marekrosa.org/2016/05/keenswh-team-structure-new-medieval_24.html. Share on social Read More