Update 0.5.17 – Not Hard Enough

Hello, Engineers! This week we’re implementing the first of the community feedback mods into the game; the weapon hardness system. From now on, swords and clubs will no longer destroy stone blocks. They can still damage wood however! We also upgraded the chest for the treasure map system. Additionally we implemented the ability to just Read More


Update 0.5.15 – Find ME If You Can!

Hello, Engineers! This week we have a neat little feature for the explorers among you. As you travel the world slaying barbarians and rummaging through stone piles, you may chance upon treasure map pieces. You can then combine these treasure map pieces to form a treasure map and use this to find treasures all around Read More


Update 0.5.13 – It’s On The House

Hello, Engineers! This week we’ve got some exciting new multiplayer feature for you guys, we have re-implemented the House system and it’s now a lot more intuitive. You can create your own ranks, tweak their permissions, and you can become allies with other Houses allowing Fast Travel access through each other’s areas. The House management Read More


Update 0.5.11 – Hay Now

Hello, Engineers! This week we are introducing the missing hay roof blocks! In addition to that, we also fixed a couple of annoying bugs. Most importantly, changing the toolbar page on the inventory now works again, and placing loose chests in the world no longer consumes other chests. Finally, we fixed a bug that could Read More


Update 0.5.10 – A Gooey Update

Hello, Engineers! This week we have a small collection of bugfixes, as there was a public holiday in the Czech Republic and the team took a much needed break. But we still cooked up some fixes for you! We added a search bar to the load worlds from workshop screen, fixed the reset button not Read More