LOCALIZATION

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Some of you have already offered your help with localizing Medieval Engineers to your native language, so we have set up crowd-localization projects at Ackuna.com where anyone can join (free account) and provide or vote for translations. There are three projects, one for each of the localization files we use in the game.

MyCommonTexts (Engine Compiled Strings)
MyTexts (Game Specific Compiled Strings)
DataTexts (Game Specific Definition Strings)

We will keep reviewing your translations frequently and integrate them into future updates of Medieval Engineers.

NEW!!!
For languages that have varients, We’ve heard your pleas for mercy and so we’ve created a second set of projects! Right now these projects support Portuguese-Brazil (pt-BR) and Spanish-Latin America (es-419).

V – MyCommonTexts (Engine Compiled Strings)
V – MyTexts (Game Specific Compiled Strings)
V – DataTexts (Game Specific Definition Strings)

Medieval Engineers contains over 1800 strings and can be translated into more than 14 languages – mostly the ones that use Latin and Cyrillic based characters since our game font doesn’t support all existing characters. We will add more languages if we have translators willing to work on them and if they are supported by our font. See the details of our font here http://vollkorn-typeface.com/.

Discuss the localization process at our forum: https://forum.keenswh.com/forums/localization.423110/
If you become a very active translator, your name may get into the game credits.

Thank you!


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Note: Please read the below text before you start contributing

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