The modlist: HGY functional doors, stonecutter mod, timber_nwe_block_side_and_center, survival enhancements, Carpenter mod, working doors and shutters, moon full.
I think I found the guilty, and you can sheath the sword again, miLord, when you whip your servants into corvee monday morning, as they are found to be innocent.
The mod ‘survival enhancements’ changes requirements in materials as mentioned, and I was guessing right, it converts ore over the bonfire into tasty steaks… ehm… ingots. However, it needs a special world or creating a new one for actually including ore layers in the ground. So I will simply de-select it and should be all set with regular wood + stone necessity.
Sorry for the disturbances.
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