With this week’s update we are adding the option to join a Castle Siege while the session is in progress. We are also introducing new updates improving the multiplayer. Please bear in mind that this is the first iteration and there might be some issues (mainly related to clients’ connection on dedicated server) – you can report them in our bug report section: http://forum.keenswh.com/forums/bug-reports.415209/
The new “Join in Progress” will work as follows:
– a new player will be assigned to the team with the least amount of players. If both teams have the same number of players, the new player will be assigned randomly.
– after the game session ends (by fulfilling the conditions for winning, or running out of time), the server will disappear from the list. If a castle siege is created on dedicated server, it will create a new lobby automatically after the session ends.
– join a Castle Siege game while in progress
– added remaining time for the ongoing Castle Siege battle in joining screen
– multiplayer improvements