HUD with quest and chat visible

Medieval Engineers: VRage Remote Client, Resource Rebalance, Improved HUD and Chat

Coming soon in Medieval Engineers… Improved HUD Design HUD improvements will include backgrounds to increase quest readability and a completely redesigned chat system. Chat will be improved and expanded to give players more control over communication with features that have long been requested by the Medieval Engineers community. New channels will be created for private Read More


Announcing the Winners of the Medieval Engineers Banner Contest!

Hello Engineers!We’re pleased to announce the winners of the Medieval Engineers Banner Contest!We received some fantastic designs, but here are our five favorites:-Тима Твердюков -Алексей Вязов -Jonathan -Aaliyah -NicolasBandel (Submission 2)Their banners will be added to Medieval Engineers soon.Congratulations to the winners and thank you to everyone who participated in the contest.Cheers! Like and comment Read More


Medieval Engineers Banner Contest

SUMMARY:Starting today, August 3rd, 2018 and ending on August 13th, 2018Create your custom banner and have it immortalized into the game.Hello Engineers!As preparation for our next release we’ve decided that it’s time again to kick off the next banner contest!The last time we ran this contest we were amazed by the amount of interesting banner designs Read More



Keen Software House has created a support portal for all suggestions, bug reports, and technical support. With the activation of this portal, all forums with duplicate topics are being locked and will eventually be closed. Visit the support portal at We still accept technical support emails from but they are forwarded through our support software to Read More

Update 0.6.3 Patch 3 – Minor Update

Hello, Engineers! This update we focused on some of the problems occasionally experienced in the multiplayer. We identified some scenarios that were causing grids to behave erratically on clients, even though they were behaving smoothly on the server. Now their synchronization is much better. We also improved Watchdog’s logging by removing barbarians and reporting trespassers. Read More

Update 0.6.3 Patch 2 – Minor Update

Hello, Engineers! In this update we’ve resolved a memory leak that was causing memory consumption over long hours of uninterrupted play to climb steadily higher, eventually causing system performance deterioration. We also addressed the most common crashes over the past two weeks, and we will continue to monitor the game’s stability after this update. We Read More


Update 0.6.3 Patch 1 – Minor Update

Hello, Engineers! Last week we released 0.6.3 and the new stat system has been met with a lot of enthusiasm! We see you have been enjoying the vigor system’s boost to your mining and building speeds to create your castles faster than ever before! We have been monitoring the stability of the game and noticed Read More


Update 0.6.2 Patch 8 – Minor Update

Hello, Engineers! This will be the final update to 0.6.2, now we will focus on polishing 0.6.3 to ensure its quality is as high as possible. In this patch we improved the speed at which inventory items transfer between inventories when you bulk-move large amounts of items, the respawn camera is now positioned correctly on Read More