March 10, 2015

Update 02.007 – Hand tools (torch, hammer, mace), daylight settings

Summary New character tools have been added in the game. Your character can now handle the torch, the hammer and the mace – hammer and mace can be used as a tool for destroying blocks or as a weapon for killing the barbarians. Also, daylight and fog settings are available in Gameplay options. You can

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Summary
New character tools have been added in the game. Your character can now handle the torch, the hammer and the mace – hammer and mace can be used as a tool for destroying blocks or as a weapon for killing the barbarians.

Also, daylight and fog settings are available in Gameplay options. You can change the sun angle, light intensity, fog density, etc.

Lastly, we have added several new blocks (stairs corners, slope corners, arch ceilings) and modding tools for AI and destruction. Modders will be able to create destructible models. The AI modding tool will display a behavior tree in real time. Modders will be able to modify this tree at runtime and save it. You can find more info in this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=405741035

Features
– daylight settings (sun angle, light intensity, fog density)
– new hand tools: torch, hammer and mace
– new blocks: stairs corners, slope corners, arch ceilings
– AI modding tool
– destruction modding tool

Fixes
– improved structural integrity of roofs
– fixed placing small/large grid
– fixed physics issues with rope torsion spring
– fixed thumbnails on blueprints and worlds not working correctly
– fixed tooltip on rotor
– fixed voxel in the air on quickstart map

EDIT 03/11/2015:
Update 02.007.010
– fixed startup crash in localization
– fixed stairs and slope corner icons
– fixed crash in behavior tool
– fixed crash in bot debug screen

EDIT 03/12/2015:
Update 02.007.012
– fixed structural integrity and destruction crash

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